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redruM
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Post subject: pl_frontier Posted: February 8th, 2010, 10:18 am |
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Joined: January 16th, 2010, 12:13 pm Posts: 21
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Just a suggestion but, I love this map and think it would be a great addition to your payload rotation. It is kind of big at 36mb, which sometimes scares people because of the download time. I just think it is an outstanding map for rotation... easy to play... look great... good pressure points and something different for the rotation.
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Baba Ganuche
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Post subject: Re: pl_frontier Posted: February 8th, 2010, 10:25 am |
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Joined: October 30th, 2009, 10:38 pm Posts: 193 Location: Say Ya to da UP eh
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Well that is not actually that big and I believe the general rule of thumb is less than 50MB is ok.
_________________ "If you immediately know the candlelight is fire, the meal was cooked a long time ago."
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SuperUnknown
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Post subject: Re: pl_frontier Posted: February 8th, 2010, 12:57 pm |
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Joined: June 30th, 2009, 2:39 pm Posts: 1422
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Its the biggest PL map ever made. We will look into for sure. 
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redruM
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Post subject: Re: pl_frontier Posted: February 9th, 2010, 10:31 am |
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Joined: January 16th, 2010, 12:13 pm Posts: 21
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I just thought I would pander a little bit. I just assume that most of the people here have played this map because it is popular. It is a little different than ordinary payload maps. You don't push the cart you ride the train (lil chew-chew). You can stand next to it like in standard payload maps but most people ride the train. One other difference in the map is that lil chew-chew can run you down if you are standing if front of it. The download says this is contingent on three people pushing the train but if lil chew-chew is moving it is best to get the f*** out of the way! 
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BigMac
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Post subject: Re: pl_frontier Posted: February 20th, 2010, 11:24 pm |
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Joined: January 6th, 2010, 6:57 pm Posts: 50 Location: Seattle, Wa
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Sounds hardcore
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LanceUppercut
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Post subject: Re: pl_frontier Posted: February 21st, 2010, 1:15 am |
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| Watchmen |
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Joined: June 30th, 2009, 10:06 pm Posts: 514
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It can be really fun if you have a full server to play on.
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SuperUnknown
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Post subject: Re: pl_frontier Posted: February 25th, 2010, 9:39 pm |
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| Watchmen |
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Joined: June 30th, 2009, 2:39 pm Posts: 1422
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Redrum are you interested in Pipeline at all on Pl Rotation? I'm throwing it in at Noon tommorrow until the we can figure something out for Frontier.
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redruM
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Post subject: Re: pl_frontier Posted: February 26th, 2010, 9:53 am |
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Joined: January 16th, 2010, 12:13 pm Posts: 21
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I absolutely love Pipeline. Which is kind of strange, because when it first came out I didn't care for it. Played it last night on a rotation server and realized how much I missed it. It changes the usual strategy of a payload map and I think it would break up the routine of the standard Hoodoo, Badwater, Goldrush rotation.
I will try and friend some of the people on the server and invite them to frontier when I play so they can get an idea of it's dynamics. It is still... with a little hesitation... my favorite map. (there are a lot of good maps out there)
If your clan is looking for something a little different, maybe to swap out one of it's servers... try Snowdrift. It is a; advance the intelligence map. Totally original and quite addicting. It brings out strategies that you won't see on any other map. If you can find a server playing the map; it is worth the download. It is a blast to be the scout on this map.
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Hildreth's Will
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Post subject: Re: pl_frontier Posted: March 15th, 2010, 11:17 pm |
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Joined: July 12th, 2009, 2:15 am Posts: 616 Location: United Kingdom
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Played Frontier on Axls TF2 and it was very popular, best pl custom map I have seen, better than Hoodoo.
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